

Brand new clank gameplay, boss gameplay, flight gameplay, 60 minutes of new cinematics, a card system.


It was so ready to end by A Crack In Time, but no, they had to drag it out to make three more games that were all painfully mediocre compared to the original trilogy, or even the Future trilogy. If it is, I'm going to be even more depressed than I was playing this miserable kick to the ribs this game is to the series as a whole. The weapons have as much impact as looking at your enemies and aren't fun to use at all, the story's attempts to be frightening are laughable (I know it's a kids game but you can at least try), and of course, there's audio logs voice acted by whoever was around that are either Insomniac's lack of self awareness to how contrived the plot is or yodeling "What the hell is exposition, some kind of vegetable?!" Supposedly this is the last game in the RaC series. Ratchet and Clank:Nexus is just a reminder for why you shouldn't drag your series out to this level a game insultingly short and uncreative compared to the other entries. Ratchet and Say what you will about other Sony mascots like Jak and Daxter or Sly Cooper, but at least they knew how to actually end. Say what you will about other Sony mascots like Jak and Daxter or Sly Cooper, but at least they knew how to actually end.
